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Precision, Precision +, Knockdown: Thanks to weapon mods and the myriad different arrow types you’ll be unlocking, you won’t have to worry about your ranged capabilities too much in the early hours of the game.Additionally, the abilities you need to unlock first are also helpful: Gatherer and Scavenger provide more resources from plants and downed foes respectively, and Disarm Traps lets you pick up unused or misplaced traps. Having the ability to experiment with different combos or effortlessly move your best mods to a different weapon is a big help. You will only acquire a handful of weapons in the game, but will consistently be finding better and more powerful mods to boost them. Tinker is a heavy investment it’s located at the end of one of the Forager lines, requiring you to buy three other abilities before you can unlock it. After that, I recommend making a beeline for the Tinker ability, which allows you to remove the stat-boosting mods that you slot into your weapons and armor.
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Gatherer, Scavenger, Disarm Traps, Tinker: The first three skills you bought provide the basis for Horizon’s stealth combat, and will serve you well for the opening hours.
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#HORIZON ZERO DAWN GUIDE PATCH#
Find a patch of tall grass to hide in, whistle, and take them down with a Silent Strike attack. The ability allows you to whistle at a specific enemy (whoever is closest to your center view), who will then come to investigate without fail.
#HORIZON ZERO DAWN GUIDE UPGRADE#
Beginner Tips & Upgrade Guides Skill Upgrades First Priority: